---
title: "Mine-imator Vexel Build | Free Mine-imator Community Build"
description: "Free Mine-imator community build by Vexel Studios for Windows, macOS and Linux. Get the latest stable release; supporters fund faster development."
canonical_url: "https://vexelmineimator.com/"
locale: en
meta:
  "og:description": "Free Mine-imator community build by Vexel Studios for Windows, macOS and Linux. Get the latest stable release; supporters fund faster development."
  "og:title": "Mine-imator Vexel Build | Free Mine-imator Community Build"
---

\[ Free Community build, supporter-funded development ]

# **Mine-imator Vexel Build**

A community-first Mine-imator build maintained by Vexel Studios, with a free Community edition and supporter-funded development.

[Download Community](https://vexelmineimator.com/download) [Support Us](https://vexelmineimator.com/pricing)

Community edition is free and stays free. Built on Mine-imator Simply Upscaled. Not affiliated with Mojang or Microsoft.

![Warm Minecraft-style room rendered in Mine-imator Vexel Build with volumetric sunlight and depth of field](https://vexelmineimator.com/_img/product/cozy-room-1920.9feddc8ad0.webp)

- Volumetrics
- HDR Glow and Bloom
- Auto Updater
- Video Tracks
- Planar Mirrors
- Light Gobos
- OBJ & glTF/GLB (Beta)
- Graph Editor (Beta)
- Vertex Model Import
- Global, Local and Gimbal Rotation Spaces
- Blender-style Transforms (Beta)
- Import .schematic, .schem and .litematic (Beta)
- Smoke Simulations (Experimental)
- & So Much More
- New Exporting Queue (Beta)

- Volumetrics
- HDR Glow and Bloom
- Auto Updater
- Video Tracks
- Planar Mirrors
- Light Gobos
- OBJ & glTF/GLB (Beta)
- Graph Editor (Beta)
- Vertex Model Import
- Global, Local and Gimbal Rotation Spaces
- Blender-style Transforms (Beta)
- Import .schematic, .schem and .litematic (Beta)
- Smoke Simulations (Experimental)
- & So Much More
- New Exporting Queue (Beta)

- Volumetrics
- HDR Glow and Bloom
- Auto Updater
- Video Tracks
- Planar Mirrors
- Light Gobos
- OBJ & glTF/GLB (Beta)
- Graph Editor (Beta)
- Vertex Model Import
- Global, Local and Gimbal Rotation Spaces
- Blender-style Transforms (Beta)
- Import .schematic, .schem and .litematic (Beta)
- Smoke Simulations (Experimental)
- & So Much More
- New Exporting Queue (Beta)

- Volumetrics
- HDR Glow and Bloom
- Auto Updater
- Video Tracks
- Planar Mirrors
- Light Gobos
- OBJ & glTF/GLB (Beta)
- Graph Editor (Beta)
- Vertex Model Import
- Global, Local and Gimbal Rotation Spaces
- Blender-style Transforms (Beta)
- Import .schematic, .schem and .litematic (Beta)
- Smoke Simulations (Experimental)
- & So Much More
- New Exporting Queue (Beta)

**01**Features

## Render, animate, import and export with more control

v1.3 adds video tracks, light gobos, mirrors, vertex-edited models, and more animation controls. Features marked Beta are part of the upcoming v1.4 build, available to eligible supporters. Smoke simulation is included in v1.3 but remains experimental.

01

### **Volumetrics**

Build fog, clouds, atmosphere, and light-beam effects with procedural volume objects that support lighting, shadows, animated wind, turbulence, and noise.

02

### **HDR Glow and Bloom**

A completely new glow and bloom system. It creates more lifelike light with a bright hot core, smoother falloff, and multi-scale bloom around emissive materials, lava, signs, and stylized lighting.

03

### **Auto Updater**

Check the selected release channel, download the correct eligible build for your platform, follow progress, and hand the update directly to the installer.

04

### **Video Tracks**

Bring video into your project as an animated texture, with timeline playback and controls for timing, looping, and audio.

05

### **Planar Mirrors**

Add planar reflections to flat surfaces, with mirror controls for fitting the reflection to your scene.

06

### **Light Gobos**

Project a texture through a spotlight to create patterned lighting, from window shadows to stage lights.

07

### **OBJ & glTF/GLB**

Import .obj, .gltf, and .glb models with hierarchy, textures, PBR and emissive materials, transparency, double-sided materials, UV data, and background loading.

08

### **Graph Editor**

Edit animation curves and keyframe interpolation directly, with Bezier handles for controlling the motion between keys.

09

### **Vertex Model Import**

Import vertex-edited cubes and planes from Modelbench Community Build while preserving bends, mirrored geometry, negative scales, textures, bounds, and winding.

10

### **Global, Local and Gimbal Rotation Spaces**

Pose against world, object, or gimbal axes with distinct gizmo colors and a remappable shortcut for cycling between rotation spaces.

11

### **Blender-style Transforms**

Use a Blender-style modal transform workflow with axis and plane constraints for faster, more precise viewport editing.

12

### **Import .schematic, .schem and .litematic**

Bring common Minecraft structure formats into a scene with validated imports, safer rollback on failure, and compatibility for modern schematic layouts.

13

### **Smoke Simulations**

Create experimental smoke effects with live previews, baking, colliders, and cached simulation frames for repeatable playback.

14

### **& So Much More**

Explore expanded export formats, custom export watermarks, recent-project search, portable imported worlds, the Developer's Choice render preset, new volume shapes, path-based volume masks, volume gradient colors, and quality-of-life improvements throughout the editor.

15

### **New Exporting Queue**

Organize persistent export jobs with saved workspaces and presets, progress previews, logs, cancellation, retry, recovery, and background rendering after the editor closes.

**02**Community model

## Free stays free. Support speeds it up.

Vexel Build is built for the Mine-imator community. The Community edition stays free, patches to its public line ship immediately, and paid tiers fund faster development and earlier access.

- 01 ### **Community edition stays free**

  Public Community builds from v1.3 onward work without an account, including offline. New stable lines reach Community after four weeks; patches to a public line remain immediate.
- 02 ### **Paid tiers fund the work**

  Support helps Vexel Studios maintain Vexel Build, improve the experience, and keep long-term development sustainable.
- 03 ### **Supporters get closer access**

  Creator and Studio supporters get beta access, priority feedback channels, and a closer connection to ongoing development.

![Minecraft-style character beside a glowing trophy in a sunlit room rendered by the Vexel Build community](https://vexelmineimator.com/_img/product/post-meridiem-1920.f72f6686f2.webp)

**03**Support Us

## Support the development

Community stays free. From public v1.3 builds onward, no account is needed and offline use is supported. Supporters receive new stable lines 28 days earlier; public-line patches remain immediate.

[View supporter plans](https://vexelmineimator.com/pricing)

**Studio seats**

**2**seats

### Community

**Free**

For everyone who wants the free Vexel Build Community edition, immediate patches, and new stable release lines after the public window.

- Community edition
- Commercial use included
- Immediate patches for the public stable line
- New stable lines after 28 days
- Account-free and offline public builds from v1.3
- Community Discord support
- Submit and vote on feature requests

[Download Community](https://vexelmineimator.com/download)

### Creator

**€15**/mo

For creators who want beta access, priority support, and a closer feedback channel while supporting Vexel Build.

- Everything in Community
- Beta build access
- Priority Discord support
- Submit and vote on feature requests
- Creator Discord role
- In-app role recognition from v1.3

### Studio

**€26**/mo

EUR 13/seat/mo

For studios that need shared access, onboarding, higher-priority support, and Creator+ beta access across seats.

- Everything in Creator
- Pooled Studio seats
- Organization seat management
- Seat transfers
- Private Discord support channel
- Creator+ beta access across seats
- Highest priority feature requests
- Studio onboarding

**04**Blog

## Latest posts

Updates, guides, community notes, and development context from Vexel Build.

[View all posts](https://vexelmineimator.com/blog)

![Smoke simulation rising through a Minecraft forest in Vexel Build](https://vexelmineimator.com/_img/product/smoke-simulation-1920.849b850aae.webp)

UpdatesOct 3, 2026

## **What is new in Mine-imator Vexel Build v1.3**

A look at stable v1.3: video tracks, light gobos, mirrors, edited models, Bend IK, experimental smoke, and the v1.3.1 update.

![Vexel Studios](https://vexelmineimator.com/_img/logos/vexel-studios-background-320.b5ace28541.webp)

**Vexel Studios**

3 min read

![A misty Minecraft mountain forest created by CreeZ for the Vexel Build render competition](https://vexelmineimator.com/_img/product/v1.2.3-community-creez-1920.ff6c839457.webp)

UpdatesJul 20, 2026

## **Mine-imator Vexel Build v1.2.3 is now public**

Mine-imator Vexel Build v1.2.3 is now free for the Community, with volumetric rendering, HDR glow, Curves, Torch, and artwork from our render competition.

![Vexel Studios](https://vexelmineimator.com/_img/logos/vexel-studios-background-320.b5ace28541.webp)

**Vexel Studios**

3 min read

![A warm forest scene with volumetric sunlight rendered in Mine-imator Vexel Build](https://vexelmineimator.com/_img/product/supporter-volumetrics-1920.d3efb245dd.webp)

CommunityJun 29, 2026

## **Mine-imator Vexel Build supporter access is now live**

Support Vexel Build through Creator or Studio, help fund development and testing, and get earlier stable releases and access to the v1.4 beta.

![Vexel Studios](https://vexelmineimator.com/_img/logos/vexel-studios-background-320.b5ace28541.webp)

**Vexel Studios**

3 min read

**05**FAQ

## Frequently asked questions

Current answers about Vexel Build, supported platforms, downloads, release access, Community licensing, Creator and Studio pricing, accounts, devices, support, and billing.

[View all FAQs](https://vexelmineimator.com/faqs)

<details>

<summary>What is Mine-imator Vexel Build?</summary>



Mine-imator Vexel Build is a community-first version of Mine-imator maintained by Vexel Studios. It keeps the familiar animation workflow, offers a free Community edition, and funds ongoing maintenance through optional Creator and Studio memberships.

</details>

<details>

<summary>How is Vexel Build related to the original Mine-imator?</summary>



Vexel Build is built on Mine-imator Simply Upscaled, which is based on Mine-imator 2.0.2 Continuation Build and the original Mine-imator project. Vexel Studios maintains the Vexel Build changes, website, accounts, releases, and support.

</details>

<details>

<summary>What are Vexel Build's main showcase features?</summary>



The stable v1.3 build includes Video Tracks, light gobos, planar mirrors, Vertex Model Import, Global, Local and Gimbal Rotation Spaces, Bend IK, and experimental Smoke Simulations, alongside Volumetrics, HDR Glow and Bloom, Curves color controls, and the Auto Updater. The v1.4 beta adds OBJ and glTF/GLB import, the Graph Editor, Blender-style Transforms, .schematic, .schem and .litematic imports, and the new Exporting Queue. Those v1.4 features are still being tested and require eligible beta access.

</details>

## Sitemap

See the full [sitemap](/sitemap.md) for all pages.
