---
title: "Mine-imator Vexel Build | Community Build by Vexel Studios | Mine-imator Vexel Build"
canonical_url: "https://vexelmineimator.com/"
last_updated: "2026-09-13T16:19:46.432Z"
locale: en
meta:
  description: "Mine-imator Vexel Build is a community-first Mine-imator build maintained by Vexel Studios, with a free Community edition and supporter-funded beta access."
  "og:description": "Mine-imator Vexel Build is a community-first Mine-imator build maintained by Vexel Studios, with a free Community edition and supporter-funded beta access."
  "og:title": "Mine-imator Vexel Build | Community Build by Vexel Studios"
---

Mine-imator Vexel Build

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\[ Free Community build, supporter-funded development ]

# **Mine-imator Vexel Build**

A community-first Mine-imator build maintained by Vexel Studios, with a free Community edition and supporter-funded development.

[Download Community](https://vexelmineimator.com/download) [Support Development](https://vexelmineimator.com/pricing)

Community edition is free and stays free. Built on Mine-imator Simply Upscaled. Not affiliated with Mojang or Microsoft.

![Warm Minecraft-style room rendered in Mine-imator Vexel Build with volumetric sunlight and depth of field](https://vexelmineimator.com/images/product/cozy-room.png)

- Volumetrics
- HDR Glow and Bloom
- Auto Updater
- OBJ & glTF/GLB (Beta)
- Graph Editor (Beta)
- Vertex Model Import (Beta)
- Global, Local and Gimbal Rotation Spaces (Beta)
- Blender-style Transforms (Beta)
- Import .schematic, .schem and .litematic (Beta)
- Smoke Simulations (Beta)
- & So Much More
- New Exporting Queue (Beta)

- Volumetrics
- HDR Glow and Bloom
- Auto Updater
- OBJ & glTF/GLB (Beta)
- Graph Editor (Beta)
- Vertex Model Import (Beta)
- Global, Local and Gimbal Rotation Spaces (Beta)
- Blender-style Transforms (Beta)
- Import .schematic, .schem and .litematic (Beta)
- Smoke Simulations (Beta)
- & So Much More
- New Exporting Queue (Beta)

- Volumetrics
- HDR Glow and Bloom
- Auto Updater
- OBJ & glTF/GLB (Beta)
- Graph Editor (Beta)
- Vertex Model Import (Beta)
- Global, Local and Gimbal Rotation Spaces (Beta)
- Blender-style Transforms (Beta)
- Import .schematic, .schem and .litematic (Beta)
- Smoke Simulations (Beta)
- & So Much More
- New Exporting Queue (Beta)

- Volumetrics
- HDR Glow and Bloom
- Auto Updater
- OBJ & glTF/GLB (Beta)
- Graph Editor (Beta)
- Vertex Model Import (Beta)
- Global, Local and Gimbal Rotation Spaces (Beta)
- Blender-style Transforms (Beta)
- Import .schematic, .schem and .litematic (Beta)
- Smoke Simulations (Beta)
- & So Much More
- New Exporting Queue (Beta)

**01**Features

## Render, animate, import and export with more control

Vexel Build expands Mine-imator with atmospheric rendering, deeper animation controls, broader asset imports, and a production-ready export workflow. Beta features are available to eligible supporters while they are being tested.

01

### **Volumetrics**

Build fog, clouds, atmosphere, and light-beam effects with procedural volume objects that support lighting, shadows, animated wind, turbulence, and noise.

02

### **HDR Glow and Bloom**

A completely new glow and bloom system. It creates more lifelike light with a bright hot core, smoother falloff, and multi-scale bloom around emissive materials, lava, signs, and stylized lighting.

03

### **Auto Updater**

Check the selected release channel, download the correct eligible build for your platform, follow progress, and hand the update directly to the installer.

04

### **OBJ & glTF/GLB**

Import .obj, .gltf, and .glb models with hierarchy, textures, PBR and emissive materials, transparency, double-sided materials, UV data, and background loading.

05

### **Graph Editor**

Edit animation curves and keyframe interpolation directly with a production-ready graph workflow and aligned Bezier handles.

06

### **Vertex Model Import**

Import vertex-edited cubes and planes from Modelbench Community Build while preserving bends, mirrored geometry, negative scales, textures, bounds, and winding.

07

### **Global, Local and Gimbal Rotation Spaces**

Pose against world, object, or gimbal axes with distinct gizmo colors and a remappable shortcut for cycling between rotation spaces.

08

### **Blender-style Transforms**

Use a Blender-style modal transform workflow with axis and plane constraints for faster, more precise viewport editing.

09

### **Import .schematic, .schem and .litematic**

Bring common Minecraft structure formats into a scene with validated imports, safer rollback on failure, and compatibility for modern schematic layouts.

10

### **Smoke Simulations**

Create experimental smoke effects with live previews, baking, colliders, and cached simulation frames for repeatable playback.

11

### **& So Much More**

Explore expanded export formats, custom export watermarks, recent-project search, portable imported worlds, the Developer's Choice render preset, new volume shapes, path-based volume masks, volume gradient colors, and quality-of-life improvements throughout the editor.

12

### **New Exporting Queue**

Organize persistent export jobs with saved workspaces and presets, progress previews, logs, cancellation, retry, recovery, and background rendering after the editor closes.

**02**Community model

## Free stays free. Support speeds it up.

Vexel Build is built for the Mine-imator community. The Community edition stays free, patches to its public line ship immediately, and paid tiers fund faster development and earlier access.

- 01 ### **Community edition stays free**

  Stable releases are available to everyone as they ship, and commercial use of the animations and images you create is included.
- 02 ### **Paid tiers fund the work**

  Support helps Vexel Studios maintain Vexel Build, improve the experience, and keep long-term development sustainable.
- 03 ### **Supporters get closer access**

  Creator and Studio supporters get beta access, priority feedback channels, and a closer connection to ongoing development.

![Minecraft-style character beside a glowing trophy in a sunlit room rendered by the Vexel Build community](https://vexelmineimator.com/images/product/post-meridiem.png)

**03**Pricing

## Support the development

The Community edition stays free with immediate patches for its public stable line. New release lines reach Community after the public window.

[Full pricing](https://vexelmineimator.com/pricing)

**Studio seats**

**2**seats

### Community

**Free**

For everyone who wants the free Vexel Build Community edition, immediate patches, and new stable release lines after the public window.

- Community edition
- Commercial use included
- Immediate patches for the public stable line
- New release lines after the public window
- Community Discord support
- Submit and vote on feature requests

[Download Community](https://vexelmineimator.com/download)

### Creator

**€15**/mo

For creators who want beta access, priority support, and a closer feedback channel while supporting Vexel Build.

- Everything in Community
- Beta build access
- Priority Discord support
- Submit and vote on feature requests
- Creator Discord role

### Studio

**€26**/mo

EUR 13/seat/mo

For studios that need shared access, onboarding, higher-priority support, and Creator+ beta access across seats.

- Everything in Creator
- Pooled Studio seats
- Organization seat management
- Seat transfers
- Private Discord support channel
- Creator+ beta access across seats
- Highest priority feature requests
- Studio onboarding

**04**Blog

## Latest posts

Updates, guides, community notes, and development context from Vexel Build.

[View all posts](https://vexelmineimator.com/blog)

![A misty Minecraft mountain forest created by CreeZ for the Vexel Build render competition](https://vexelmineimator.com/images/product/v1.2.3-community-creez.webp)

UpdatesJul 20, 2026

## **Mine-imator Vexel Build v1.2.3 is now public**

Mine-imator Vexel Build v1.2.3 is now free for the Community, with volumetric rendering, HDR glow, Curves, Torch, and artwork from our render competition.

![Vexel Studios](https://vexelmineimator.com/images/logos/vexel-studios-background.png)

**Vexel Studios**

3 min read

![A warm forest scene with volumetric sunlight rendered in Mine-imator Vexel Build](https://vexelmineimator.com/images/product/supporter-volumetrics.webp)

CommunityJun 29, 2026

## **Mine-imator Vexel Build supporter access is now live**

Supporter access for Mine-imator Vexel Build is now live, helping fund volumes, HDR glow, auto updates, Curves, renderer cleanup, and Beacon research.

![Vexel Studios](https://vexelmineimator.com/images/logos/vexel-studios-background.png)

**Vexel Studios**

3 min read

![Mine-imator Vexel Build v1.2.0 render showcase](https://vexelmineimator.com/images/product/v1.2.0-release.png)

UpdatesJun 28, 2026

## **Mine-imator Vexel Build v1.2.0 is here**

Mine-imator Vexel Build v1.2.0 brings volumetric rendering, HDR glow, auto updates, curves color control, new rendering names, and the future Beacon renderer direction.

![Vexel Studios](https://vexelmineimator.com/images/logos/vexel-studios-background.png)

**Vexel Studios**

4 min read

**05**FAQ

## Frequently asked questions

Current answers about Vexel Build, supported platforms, downloads, release access, Community licensing, Creator and Studio pricing, accounts, devices, support, and billing.

[View all FAQs](https://vexelmineimator.com/faqs)

<details>

<summary>What is Mine-imator Vexel Build?</summary>



Mine-imator Vexel Build is a community-first version of Mine-imator maintained by Vexel Studios. It keeps the familiar animation workflow, offers a free Community edition, and funds ongoing maintenance through optional Creator and Studio memberships.

</details>

<details>

<summary>How is Vexel Build related to the original Mine-imator?</summary>



Vexel Build is built on Mine-imator Simply Upscaled, which is based on Mine-imator 2.0.2 Continuation Build and the original Mine-imator project. Vexel Studios maintains the Vexel Build changes, website, accounts, releases, and support.

</details>

<details>

<summary>What are Vexel Build's main showcase features?</summary>



The main Vexel Build showcase features are Volumetrics, HDR Glow and Bloom, and the Auto Updater. The current beta showcase adds OBJ and glTF/GLB import, the Graph Editor, Vertex Model Import, Global, Local and Gimbal Rotation Spaces, Blender-style Transforms, .schematic, .schem and .litematic imports, Smoke Simulations, and the new Exporting Queue. Other important improvements include expanded export formats, custom export watermarks, recent-project search, portable imported worlds, the Developer's Choice render preset, new volume shapes, path-based volume masks, volume gradient colors, and quality-of-life improvements throughout the editor.

</details>