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End User License Agreement

License terms for using Mine-imator Vexel Build, including commercial creative output, Studio seats, account/license sharing, redistribution, attribution, and third-party notices.

01

License Grant

Subject to these terms, Vexel Studios allows eligible Community, Creator, Studio, contributor, and partner users to install and use Mine-imator Vexel Build for personal and commercial creative projects.

Permitted output includes animations, renders, videos, images, commissions, client work, studio work, social content, portfolio work, and related production output created with Vexel Build.

This permission applies to creative output. It does not give you ownership of Vexel Build, Vexel Studios code, Vexel Studios assets, the website, the account system, license keys, installers, update packages, private release assets, or modified builds.

02

Editions And Access

Community, Creator, Studio, contributor, and partner users can have different beta access, support, Discord roles, update channels, and device or seat limits.

Patches for the current Community release line are immediately public. New minor and major release lines follow the public window. Creator and Studio supporters may receive those releases earlier and access beta builds while their entitlement is active.

03

Studio Seats

Studio organization access is seat-limited internal team access. A Studio owner or organization admin may invite internal team members up to the paid seat limit.

Each Studio member must use their own account, license activation, and normal device limit. You may not share accounts, license keys, activation files, or devices to avoid seat limits.

04

Commercial Output

You may publish, sell, monetize, deliver, or otherwise use your own creative output commercially, including output made for clients, commissions, teams, studios, or your own projects.

You are responsible for making sure your own project files, imported assets, Minecraft content, skins, rigs, music, fonts, textures, client material, and other third-party materials are cleared for the way you use them.

05

Redistribution

You may not share, sell, rent, sublicense, publish, upload, mirror, bundle, repackage, transfer, or otherwise distribute Vexel Build installers, binaries, Vexel Build proprietary source distributions, Vexel Studios modifications, private build source, update packages, supporter-only files, private release links, modified builds, license keys, activation files, or generated license material unless Vexel Studios gives written permission.

You may not claim Vexel Build, Vexel Studios modifications, Invix-maintained work, or any part of this build as your own software.

06

Restrictions

You may not bypass license checks, activation checks, download gates, update restrictions, device limits, account controls, Studio seat limits, Discord role sync, billing checks, or other access controls.

You may not remove, obscure, or alter copyright, trademark, license, attribution, proprietary, Minecraft, GameMaker, Mine-imator, Continuation Build, Simply Upscaled, Vexel Studios, Invix, HimAgain, or tester notices included with Vexel Build.

You may not decompile, disassemble, reverse engineer, or modify Vexel Build except where applicable law expressly permits it or Vexel Studios gives written permission.

07

Ownership And Attribution

Vexel Studios owns the Vexel Studios modifications, branding, build packaging, website, account infrastructure, license tooling, update tooling, and other original Vexel Studios work included with Vexel Build.

Invix maintains Vexel Build technical work for Vexel Studios. Additional Vexel Build contributions include work from HimAgain and Vexel Studios testers.

Original Mine-imator was created by David Andrei / Stuff by David. Mine-imator 2.0.2 Continuation Build is maintained by mbanders and is based on the original Mine-imator source. Mine-imator Simply Upscaled is maintained by YogaindoCR and is based on Mine-imator 2.0.2 Continuation Build.

08

Independent Project And Third-Party Rights

Vexel Build is not affiliated with Mojang, Microsoft, Minecraft, or the official Mine-imator project.

Mine-imator Vexel Build was made using GameMaker. GameMaker is the intellectual property of YoYo Games Ltd. YoYo Games is not responsible for Vexel Build, Vexel Studios modifications, support, licensing, updates, or content created with this build.

The original Mine-imator license notice and upstream source-code license confirmations are preserved in the license materials. This EULA controls end-user access to the Vexel Build app and does not replace upstream notices or remove rights that apply directly to original upstream MIT-licensed Mine-imator source-code portions.

09

No Warranty

Vexel Build is provided as an actively developed tool without warranty of any kind. Use it at your own discretion and keep backups of important project files.

To the maximum extent permitted by law, Vexel Studios, Invix, and contributors are not liable for any claim, damage, loss, or other liability arising from use of or inability to use Vexel Build.

Get started

Start building with Vexel Build

Download the free Community edition or support development for earlier release lines, beta access, volumetrics, HDR glow, and Torch renderer updates.